Permissions
Dec. 8th, 2019 08:35 amPlayer Name: Nara
Contact:
mutamthairything
Character Name: Wander
Canon: Wander Over Yonder
God House: Honir
God Power:
Hugging: Yes please!
Kissing: Ask Wander first, but I'm all for platonic kisses.
Flirting: He'll flirt back but he's not going to be serious about it.
Fighting: Wander is a pacifist and will attempt to diffuse the situation. Ask me first.
Injuring: I'm all for it, but talk with me so we can agree on it.
Killing: Depending on the event.
Telepathy: Ask me first.
Mind/Body Control: I might refuse, but let me know.
Warnings: Wander tends to forget about personal boundaries and can be persistent, so let me know if you're rather tone it down or have your character bring it up.
Contact:
Character Name: Wander
Canon: Wander Over Yonder
God House: Honir
God Power:
Hugging: Yes please!
Kissing: Ask Wander first, but I'm all for platonic kisses.
Flirting: He'll flirt back but he's not going to be serious about it.
Fighting: Wander is a pacifist and will attempt to diffuse the situation. Ask me first.
Injuring: I'm all for it, but talk with me so we can agree on it.
Killing: Depending on the event.
Telepathy: Ask me first.
Mind/Body Control: I might refuse, but let me know.
Warnings: Wander tends to forget about personal boundaries and can be persistent, so let me know if you're rather tone it down or have your character bring it up.
Asgard Genesis Application
Apr. 5th, 2018 03:46 pmOOC INFO;
Player Name: Nara
Contact Info:
mutanthairything
IC INFO;
Character Name: Wander
Canon: Wander Over Yonder
Canon Information:
Backstory and the plot-relevant Season two episodes part 1 2 3 4
In season 1, Wander and Sylvia come across Bingleborp, a planet of cute happy aliens that is conquered by the upcoming conqueror Lord Hater. Wander attempts to befriend Lord Hater in order to teach him the error of his ways, but as knock-off Skeletor doesn't want to do love and kindness, Wander finds another method to get him off the planet while playing into Hater's competitive streak: a challenge to a series of carnival games. He dominates Hater at each competition, which leads to him losing his cool, which makes him easier to trick and defeat. From then on, Wander and Sylvia were declared Lord Hater's most hated enemies.
In season 1, Wander and Sylvia have episodic adventures on different planets, sometimes running into Lord Hater, and having lessons in friendship and being kind. They also continue having these adventures in Season 2, mixed in with adventures seeking ways to stop Lord Dominator. The planets they visit include a tennis ball populated by flea aliens, a sentient yandere planet, a planet ruled by a queen possessed by an ancient evil spirit etc.
Canon Point: end of series
Age: unknown, but implied to be over a thousand years old
God Houses:
Sigyn - Wander is a compassionate character who has a soft spot for children and small animals.
Honir - Wander's life is about traveling to new places and having fun. He'll end up picking this house due to his lighthearted nature and using games to befriend anyone he meets.
Personality:
If there's one trait that dominates Wander's personality, it's his positive attitude. He believes that there's a good person in everyone if they're shown enough love, which drives him to befriend everyone he meets despite likely not seeing them again in his travels. He is captured by Lord Hater multiple times in the show - and likely found himself in perilous situations many times in his part - but each time, he provides a dose of optimism and encouragement to his fellow captives to find a way to escape. He loves the company of others and will find ways to have everyone gather together for a party.
He's soft-hearted and is easily swayed by cute things and displays of helplessness. It's too easy to get his sympathy. He gets into speeches about how things are going to be great and to believe in themselves (and him) when things are looking down. And he can be annoyingly so! He tends to forget things like "personal boundaries", he insists that people want friends no matter how many times they deny, he's going to make them realize that they shouldn't hurt others no matter how long it takes. However, those more annoying tendencies come about when he interacts with villains like Lord Hater. With people that are already friendly, he's just an eager, talkative guy willing to help out with anything asked of him. He can't say "no" to a request.
And if he says no? He feels guilty. He'll stress about his inability to do things. If his attempt to help leads to failure, he's going to be upset, but after a short breakdown (or prevention of one) he sees it as an important learning moment and soldiers on. Wander has anxiety issues, whether it comes from perceived failure or obsessing over a minor thing (ex. his curiosity vs. orders not to open the box he's delivering). When he was sent to the convenience store to buy Sylvia her favorite soda while she waited out in the hot weather, he got a panic attack upon discovering it was sold out and he couldn't find a good replacement immediately. Thankfully, he's found ways to manage it - he has some relaxation techniques and a best friend to ground him - but he often needs outside help to calm him down.
There aren't many concrete details about his past, other than he used to go by the name "Tumbleweed" while redeeming a different villain and before meeting Sylvia. These are only two examples of him reaching out to people in the hopes of making them better people. Despite his typical high (nervous) energy state, he is able to be a calming force when it's needed. There's a strong implication that the biggest reason why he's so empathetic and desires to help others is due to a trouble youth, leading to a desire not to let others go through hardship alone.
He's a friendly alien, unashamed of his more embarrassing moments. He unabashedly loves cute animals, arts and crafts, and being the embarrassing friend that will do a goofy dance in public just because he can. He knows what it's like to be alone and upset, and he wants to reach out to others despite having seen a lot during his travels and knowing there is some bad stuff out there. The creator has stated that Wander is strong for deciding to be a good person, and it's tough. He knows it's tough to believe in good things at times, and the pressure nearly cracks through at times, but he holds onto this philosophy steadfastly.
Writing Sample: with Eridan and with Aurora
Player Name: Nara
Contact Info:
IC INFO;
Character Name: Wander
Canon: Wander Over Yonder
Canon Information:
Backstory and the plot-relevant Season two episodes part 1 2 3 4
In season 1, Wander and Sylvia come across Bingleborp, a planet of cute happy aliens that is conquered by the upcoming conqueror Lord Hater. Wander attempts to befriend Lord Hater in order to teach him the error of his ways, but as knock-off Skeletor doesn't want to do love and kindness, Wander finds another method to get him off the planet while playing into Hater's competitive streak: a challenge to a series of carnival games. He dominates Hater at each competition, which leads to him losing his cool, which makes him easier to trick and defeat. From then on, Wander and Sylvia were declared Lord Hater's most hated enemies.
In season 1, Wander and Sylvia have episodic adventures on different planets, sometimes running into Lord Hater, and having lessons in friendship and being kind. They also continue having these adventures in Season 2, mixed in with adventures seeking ways to stop Lord Dominator. The planets they visit include a tennis ball populated by flea aliens, a sentient yandere planet, a planet ruled by a queen possessed by an ancient evil spirit etc.
Canon Point: end of series
Age: unknown, but implied to be over a thousand years old
God Houses:
Sigyn - Wander is a compassionate character who has a soft spot for children and small animals.
Honir - Wander's life is about traveling to new places and having fun. He'll end up picking this house due to his lighthearted nature and using games to befriend anyone he meets.
Personality:
If there's one trait that dominates Wander's personality, it's his positive attitude. He believes that there's a good person in everyone if they're shown enough love, which drives him to befriend everyone he meets despite likely not seeing them again in his travels. He is captured by Lord Hater multiple times in the show - and likely found himself in perilous situations many times in his part - but each time, he provides a dose of optimism and encouragement to his fellow captives to find a way to escape. He loves the company of others and will find ways to have everyone gather together for a party.
He's soft-hearted and is easily swayed by cute things and displays of helplessness. It's too easy to get his sympathy. He gets into speeches about how things are going to be great and to believe in themselves (and him) when things are looking down. And he can be annoyingly so! He tends to forget things like "personal boundaries", he insists that people want friends no matter how many times they deny, he's going to make them realize that they shouldn't hurt others no matter how long it takes. However, those more annoying tendencies come about when he interacts with villains like Lord Hater. With people that are already friendly, he's just an eager, talkative guy willing to help out with anything asked of him. He can't say "no" to a request.
And if he says no? He feels guilty. He'll stress about his inability to do things. If his attempt to help leads to failure, he's going to be upset, but after a short breakdown (or prevention of one) he sees it as an important learning moment and soldiers on. Wander has anxiety issues, whether it comes from perceived failure or obsessing over a minor thing (ex. his curiosity vs. orders not to open the box he's delivering). When he was sent to the convenience store to buy Sylvia her favorite soda while she waited out in the hot weather, he got a panic attack upon discovering it was sold out and he couldn't find a good replacement immediately. Thankfully, he's found ways to manage it - he has some relaxation techniques and a best friend to ground him - but he often needs outside help to calm him down.
There aren't many concrete details about his past, other than he used to go by the name "Tumbleweed" while redeeming a different villain and before meeting Sylvia. These are only two examples of him reaching out to people in the hopes of making them better people. Despite his typical high (nervous) energy state, he is able to be a calming force when it's needed. There's a strong implication that the biggest reason why he's so empathetic and desires to help others is due to a trouble youth, leading to a desire not to let others go through hardship alone.
He's a friendly alien, unashamed of his more embarrassing moments. He unabashedly loves cute animals, arts and crafts, and being the embarrassing friend that will do a goofy dance in public just because he can. He knows what it's like to be alone and upset, and he wants to reach out to others despite having seen a lot during his travels and knowing there is some bad stuff out there. The creator has stated that Wander is strong for deciding to be a good person, and it's tough. He knows it's tough to believe in good things at times, and the pressure nearly cracks through at times, but he holds onto this philosophy steadfastly.
Writing Sample: with Eridan and with Aurora
Foolish Mortals Post-Game CMO
Mar. 23rd, 2018 10:35 am

After the events of Foolish Mortals, Wander went back to his universe to stop Lord Dominator and help rebuild the planets she destroyed. Anyone who visits gets a sweet ride on The Star Nomad and be Space Pirates. Alternatively, Wander can visit you instead!
Heihei's Nest
An upside-down helmet stuffed with posters and fliers from the machine.
Secrets Motive Envelope
Wander's extreme sympathy and focus on others' needs stem from a large part of him that feels small and helpless.
REGAINS
Heihei Honey Nut
It's a chicken. A rather dumb chicken. Don't let it near rocks.
8. Wanderer's Banjo
For all your space country music needs. This banjo is the happier one of the two.
3. The Abstract
A gift from Karolina. It's a scary looking book. It appears to have been written in some sort of code...
COOL STUFF
46 - Snowglobe
An elegant snowglob depicting a cathedral. Instead of snow, small birds "fly" around when you shake it.
3 - Puppet Show Flier
A tattered old flier, advertising a puppet show featuring "The Great Stromboli".
12 - Ticking Clock
No matter what you do, nothing short of smashing it makes this clock stop ticking.
64 - Carrot Pen
A cute little pen shaped like a carrot, it just so happens to be fitted with a hidden microphone.
4. 11 - Wanted Poster
A wanted poster for the notorious B'rer Fox - "Known for general nastiness. A danger to Critters 'n everyone else. Likes rabbit stew."
6. 27 - The Fox and the Hound 2 DVD
A DVD for "The Fox and the Hound 2: The Fox and the Hound Start A Band". Good thing you can't play it.
7. 66 - Toy Truck
A toy truck with a little rocket affixed to the top - blast off to Pizza Planet!
OUTFITS
78 - Royal Garments
This outfit consists of a red cape, a yellow helmet, and a...hockey stick. Very regal.
15 - Pink Dress
Make it blue!
5. 4 - Sorcerer's Hat
ARIEL HAS THE HA- oh wait, wrong game.
9. 74 - Pogo Cane
Looks like a cane, but it bounces like a pogo stick!
2. 82 - Infinity Gauntlet
A massive golden gauntlet, with six holes in the front of it, meant to hold...something.
An upside-down helmet stuffed with posters and fliers from the machine.
Secrets Motive Envelope
Wander's extreme sympathy and focus on others' needs stem from a large part of him that feels small and helpless.
REGAINS
It's a chicken. A rather dumb chicken. Don't let it near rocks.
8. Wanderer's Banjo
For all your space country music needs. This banjo is the happier one of the two.
3. The Abstract
A gift from Karolina. It's a scary looking book. It appears to have been written in some sort of code...
COOL STUFF
46 - Snowglobe
An elegant snowglob depicting a cathedral. Instead of snow, small birds "fly" around when you shake it.
3 - Puppet Show Flier
A tattered old flier, advertising a puppet show featuring "The Great Stromboli".
12 - Ticking Clock
No matter what you do, nothing short of smashing it makes this clock stop ticking.
64 - Carrot Pen
A cute little pen shaped like a carrot, it just so happens to be fitted with a hidden microphone.
4. 11 - Wanted Poster
A wanted poster for the notorious B'rer Fox - "Known for general nastiness. A danger to Critters 'n everyone else. Likes rabbit stew."
6. 27 - The Fox and the Hound 2 DVD
A DVD for "The Fox and the Hound 2: The Fox and the Hound Start A Band". Good thing you can't play it.
7. 66 - Toy Truck
A toy truck with a little rocket affixed to the top - blast off to Pizza Planet!
OUTFITS
78 - Royal Garments
This outfit consists of a red cape, a yellow helmet, and a...hockey stick. Very regal.
15 - Pink Dress
Make it blue!
5. 4 - Sorcerer's Hat
ARIEL HAS THE HA- oh wait, wrong game.
9. 74 - Pogo Cane
Looks like a cane, but it bounces like a pogo stick!
2. 82 - Infinity Gauntlet
A massive golden gauntlet, with six holes in the front of it, meant to hold...something.
Random Info
Sep. 10th, 2015 09:50 amAll this information comes from Frank Argones' tumblr (suspendersofdisbelief.tumblr.com), a story editor for Wander Over Yonder
-Favorite snack : crudités platter. Favorite ice cream flavor: Blorpberry Swirl coconut milk
-Vegetarian
-"Wander has no visible nose or ears. How does he hear and smell things?" "The power of friendship."
-It's not a skirt, it's fur
-He prefers to focus on long-term helping
-"Depending on the scenario, Wander can actually be really tricky to write because the basis of a story typically features a central character wanting something for themselves, but by definition, Wander only ever wants things for other people. You have to be really careful in writing Wander that he doesn’t come off as naive. The key to Wander is that he knows how hard it is to be a good guy and he CHOOSES to do it anyway. That’s what makes him great."
-His kindness was learned, not innate
-Favorite snack : crudités platter. Favorite ice cream flavor: Blorpberry Swirl coconut milk
-Vegetarian
-"Wander has no visible nose or ears. How does he hear and smell things?" "The power of friendship."
-It's not a skirt, it's fur
-He prefers to focus on long-term helping
-"Depending on the scenario, Wander can actually be really tricky to write because the basis of a story typically features a central character wanting something for themselves, but by definition, Wander only ever wants things for other people. You have to be really careful in writing Wander that he doesn’t come off as naive. The key to Wander is that he knows how hard it is to be a good guy and he CHOOSES to do it anyway. That’s what makes him great."
-His kindness was learned, not innate
The Last Resort CR Chart
Jul. 16th, 2014 08:53 pmBraska ☆ endsorrow (Final Fantasy X) A kind, wise man that let Wander work part-time at his shop. Very fun to be around as he enjoys having a good time. Taught him some basic white magic spells before he left. | |
Bertie Wooster ☆ what_ho_jeeves (Jeeves and Wooster) An odd, but nice, human that seems to be confused by everything Wander does. He talks a lot about his home planet, but it took a while for him to clarify that the countries he mentioned weren't planets. | |
Tuco Ramírez ☆ theugly (The Good, the Bad, and the Ugly) He may seem grouchy on the outside, but Wander is sure he's such a nice guy when you get past that! Very easy to get along with, from what he can tell. Kind of reminds him of Sylvia. | |
Niko Bellic ☆ one-who-survived (Grand Theft Auto IV) He helps protect the town, and he loves animals, seeing that he has a pet dog and gave Wander his kitten, Nikolina. He seems to prefer to be alone a lot, which is kind of a shame. Wander has to do some extra work on this guy. | |
Dr. Rene Belloq ☆ archeologue (Indiana Jones) | |
Narvin ☆ timesbureaucrat (Dr. Who Expanded Universe) Smart and serious. A very good person, Wander is sure, but needs to relax a bit, even if he does a lot of important things for work. | |
Grainne ☆ impossibilities (Fate/) A pretty and kind witch, only Wander didn't learn about the last part until recently. He's pretty sure that he should spend some time with her when he wants to relax. | |
Agent K ☆ most-feared (Men in Black) He and Wander chat often, so he's considered a good friend. Knows about different kinds of animals, so maybe they can sit down and talk about that one day. |
Blackstaff Permissions
May. 29th, 2014 12:41 pmBasic Information:
4th Walling?: No
Physical:
Hugging:Of course! Wander lives for hugs!
Surprise Kisses:Only if they are non-romantic in nature. Otherwise, contact me first.
Physical Harm:Preferably not unless it's a minor injury, otherwise discuss it with me first
Illness:Go ahead
Other: Feel free to pick him up or carry him a short distance, especially if he's not listening to you or he's doing something he's not supposed to.
Mental: I'm good with mind-reading. Mind Control is okay, just warn me first.
Content Warnings:Wander has anxiety issues, and when he's stressed this can escalate to panic attacks.
Personal Restrictions: No NSFW threads
Additional:I am open to backtagging and threadhopping
Character Information:
Description: Wander is about 2.5 feet tall and is covered in orange, smooth fur (when he's washed). He speaks with a southern accent (specifically, Georgian).
Medical History: Wander is physically healthy alien.
Abilities: Wander is small and agile, which helps him hide and avoid enemies. His hat seems to have some magical properties, as it can store anything and at times spit out small items, though way the item is to be used is not immediately apparent and it never gives out weapons. Wander is also skilled at playing the banjo.
He is not very strong or study, and will have difficulty with lifting heavy objects and cannot take heavy blows. He refuses to directly harm others, and he has difficulty resisting the urge to assist someone who asks for help. If he's not paying attention, he tends to be terrible at keeping secrets.
Game Info: Wroks part-time at Full Cure. After learning some White Magic from Braska, Wander has access to two spells: Scan: Checks an enemy's strengths and weaknesses and how hard it might be to take it down. Cure: Using Vitis energy, Wander can heal minor wounds or one major wound. This takes up a lot of his energy, so he limits this to one person a day.
4th Walling?: No
Physical:
Hugging:Of course! Wander lives for hugs!
Surprise Kisses:Only if they are non-romantic in nature. Otherwise, contact me first.
Physical Harm:Preferably not unless it's a minor injury, otherwise discuss it with me first
Illness:Go ahead
Other: Feel free to pick him up or carry him a short distance, especially if he's not listening to you or he's doing something he's not supposed to.
Mental: I'm good with mind-reading. Mind Control is okay, just warn me first.
Content Warnings:Wander has anxiety issues, and when he's stressed this can escalate to panic attacks.
Personal Restrictions: No NSFW threads
Additional:I am open to backtagging and threadhopping
Character Information:
Description: Wander is about 2.5 feet tall and is covered in orange, smooth fur (when he's washed). He speaks with a southern accent (specifically, Georgian).
Medical History: Wander is physically healthy alien.
Abilities: Wander is small and agile, which helps him hide and avoid enemies. His hat seems to have some magical properties, as it can store anything and at times spit out small items, though way the item is to be used is not immediately apparent and it never gives out weapons. Wander is also skilled at playing the banjo.
He is not very strong or study, and will have difficulty with lifting heavy objects and cannot take heavy blows. He refuses to directly harm others, and he has difficulty resisting the urge to assist someone who asks for help. If he's not paying attention, he tends to be terrible at keeping secrets.
Game Info: Wroks part-time at Full Cure. After learning some White Magic from Braska, Wander has access to two spells: Scan: Checks an enemy's strengths and weaknesses and how hard it might be to take it down. Cure: Using Vitis energy, Wander can heal minor wounds or one major wound. This takes up a lot of his energy, so he limits this to one person a day.